@kitten-science/kitten-scientists
Version:
Add-on for the wonderful incremental browser game: https://kittensgame.com/web/
89 lines • 4.75 kB
JavaScript
import { isNil } from "@oliversalzburg/js-utils/data/nil.js";
import { redirectErrorsToConsole } from "@oliversalzburg/js-utils/errors/console.js";
import { Icons } from "../images/Icons.js";
import stylesButton from "./components/Button.module.css";
import { Container } from "./components/Container.js";
import stylesDelimiter from "./components/Delimiter.module.css";
import { Dialog } from "./components/Dialog.js";
import { HeaderListItem } from "./components/HeaderListItem.js";
import { IconSettingsPanel } from "./components/IconSettingsPanel.js";
import stylesLabelListItem from "./components/LabelListItem.module.css";
import { SettingTriggerListItem } from "./components/SettingTriggerListItem.js";
import { SettingsList } from "./components/SettingsList.js";
export class ResetBonfireSettingsUi extends IconSettingsPanel {
_buildings;
constructor(host, settings, locale) {
const label = host.engine.i18n("ui.build");
super(host, label, settings, {
childrenHead: [new Container(host, { classes: [stylesLabelListItem.fillSpace] })],
icon: Icons.Bonfire,
});
this._buildings = [];
for (const buildingGroup of host.game.bld.buildingGroups) {
this._buildings.push(new HeaderListItem(host, buildingGroup.title));
for (const building of buildingGroup.buildings) {
if (building === "unicornPasture" || isNil(this.setting.buildings[building])) {
continue;
}
const meta = host.game.bld.getBuildingExt(building).meta;
if (!isNil(meta.stages)) {
const name = Object.values(this.setting.buildings).find(item => item.baseBuilding === building)?.building;
this._buildings.push(this._getResetOption(host, this.setting.buildings[building], locale, settings, meta.stages[0].label), this._getResetOption(host, this.setting.buildings[name], locale, settings, meta.stages[1].label, false, true));
}
else if (!isNil(meta.label)) {
this._buildings.push(this._getResetOption(host, this.setting.buildings[building], locale, settings, meta.label));
}
}
// Add padding after each group. Except for the last group, which ends the list.
if (buildingGroup !== host.game.bld.buildingGroups[host.game.bld.buildingGroups.length - 1]) {
this._buildings.at(-1)?.element.addClass(stylesDelimiter.delimiter);
}
}
const listBuildings = new SettingsList(host);
listBuildings.addChildren(this._buildings);
this.addChild(listBuildings);
}
_getResetOption(host, option, locale, sectionSetting, label, delimiter = false, upgradeIndicator = false) {
const element = new SettingTriggerListItem(host, option, locale, label, {
delimiter,
onCheck: () => {
host.engine.imessage("status.reset.check.enable", [label]);
},
onUnCheck: () => {
host.engine.imessage("status.reset.check.disable", [label]);
},
onRefresh: () => {
element.triggerButton.inactive = !option.enabled || option.trigger === -1;
element.triggerButton.ineffective =
sectionSetting.enabled && option.enabled && option.trigger === -1;
},
onSetTrigger: () => {
Dialog.prompt(host, host.engine.i18n("ui.trigger.prompt.absolute"), host.engine.i18n("ui.trigger.build.prompt", [
label,
option.trigger !== -1
? host.renderAbsolute(option.trigger, locale.selected)
: host.engine.i18n("ui.trigger.inactive"),
]), option.trigger !== -1 ? host.renderAbsolute(option.trigger) : "", host.engine.i18n("ui.trigger.reset.promptExplainer"))
.then(value => {
if (value === undefined) {
return;
}
if (value === "" || value.startsWith("-")) {
option.trigger = -1;
option.enabled = false;
return;
}
option.trigger = Number(value);
})
.then(() => {
element.refreshUi();
})
.catch(redirectErrorsToConsole(console));
},
upgradeIndicator,
});
element.triggerButton.element.addClass(stylesButton.lastHeadAction);
return element;
}
}
//# sourceMappingURL=ResetBonfireSettingsUi.js.map