@kitten-science/kitten-scientists
Version:
Add-on for the wonderful incremental browser game: https://kittensgame.com/web/
35 lines • 1.78 kB
JavaScript
import { isNil } from "@oliversalzburg/js-utils/data/nil.js";
import { Container } from "./components/Container.js";
import stylesLabelListItem from "./components/LabelListItem.module.css";
import { SettingListItem } from "./components/SettingListItem.js";
import { SettingsList } from "./components/SettingsList.js";
import { SettingsPanel } from "./components/SettingsPanel.js";
export class MissionSettingsUi extends SettingsPanel {
_missions;
constructor(host, settings, options) {
const label = host.engine.i18n("ui.upgrade.missions");
super(host, settings, new SettingListItem(host, settings, label, {
childrenHead: [new Container(host, { classes: [stylesLabelListItem.fillSpace] })],
onCheck: () => {
host.engine.imessage("status.auto.enable", [label]);
},
onUnCheck: () => {
host.engine.imessage("status.auto.disable", [label]);
},
}), options);
// Missions should be sorted by KG. For example, when going to the sun just choose the top five Checkbox instead of looking through the list
this._missions = host.game.space.programs
.filter(item => !isNil(this.setting.missions[item.name]))
.map(mission => new SettingListItem(host, this.setting.missions[mission.name], mission.label, {
onCheck: () => {
host.engine.imessage("status.sub.enable", [mission.label]);
},
onUnCheck: () => {
host.engine.imessage("status.sub.disable", [mission.label]);
},
}));
const itemsList = new SettingsList(host, { children: this._missions });
this.addChild(itemsList);
}
}
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