@kitten-science/game-data
Version:
[](https://github.com/kitten-science/game-data/actions/workflows/qa-main.yml) [ • 83 kB
JavaScript
//
// Kitten game is licensed under a WET PAWS LICENSE.
//
// You are free to make any changes in the code for personal or educational purpose.
// Using the game code for commercial gain or creation of derivative works is not permitted.
//
// Hosting a translated version of the game is permitted as long as the game retains all links.
// And for god's sake please don't make huge idiotic red logos of your website. (Yes, u77 folks, I am talking about you).
//
// Kitten Science Game Data Exporter © 2025 by Oliver Salzburg is licensed under CC BY-NC-ND 4.0. To view a copy of this license, visit https://creativecommons.org/licenses/by-nc-nd/4.0/
//
export default {
"mineralHoes": {
"name": "mineralHoes",
"label": "Mineral Hoes",
"description": "Your farmers are 50% more effective",
"effects": {
"catnipJobRatio": 0.5
},
"prices": [
{
"name": "minerals",
"val": 275
},
{
"name": "science",
"val": 100
}
],
"unlocks": {
"upgrades": [
"ironHoes"
]
}
},
"ironHoes": {
"name": "ironHoes",
"label": "Iron Hoes",
"description": "Your farmers are 30% more effective",
"effects": {
"catnipJobRatio": 0.3
},
"prices": [
{
"name": "iron",
"val": 25
},
{
"name": "science",
"val": 200
}
]
},
"mineralAxes": {
"name": "mineralAxes",
"label": "Mineral Axe",
"description": "Woodcutters are 70% more effective",
"effects": {
"woodJobRatio": 0.7
},
"prices": [
{
"name": "minerals",
"val": 500
},
{
"name": "science",
"val": 100
}
],
"unlocks": {
"upgrades": [
"ironAxes"
]
}
},
"ironAxes": {
"name": "ironAxes",
"label": "Iron Axe",
"description": "Woodcutters are 50% more effective",
"effects": {
"woodJobRatio": 0.5
},
"prices": [
{
"name": "iron",
"val": 50
},
{
"name": "science",
"val": 200
}
]
},
"steelAxe": {
"name": "steelAxe",
"label": "Steel Axe",
"description": "Very sharp and durable axes. Woodcutters are 50% more effective",
"effects": {
"woodJobRatio": 0.5
},
"prices": [
{
"name": "science",
"val": 20000
},
{
"name": "steel",
"val": 75
}
]
},
"reinforcedSaw": {
"name": "reinforcedSaw",
"label": "Reinforced Saw",
"description": "Improve Lumber Mill efficiency by 20%",
"effects": {
"lumberMillRatio": 0.2
},
"prices": [
{
"name": "iron",
"val": 1000
},
{
"name": "science",
"val": 2500
}
],
"upgrades": {
"buildings": [
"lumberMill"
]
}
},
"steelSaw": {
"name": "steelSaw",
"label": "Steel Saw",
"description": "Improve Lumber Mill efficiency by 20%",
"effects": {
"lumberMillRatio": 0.2
},
"prices": [
{
"name": "science",
"val": 52000
},
{
"name": "steel",
"val": 750
}
],
"upgrades": {
"buildings": [
"lumberMill"
]
},
"unlocks": {
"upgrades": [
"titaniumSaw"
]
}
},
"titaniumSaw": {
"name": "titaniumSaw",
"label": "Titanium Saw",
"description": "Improve Lumber Mill efficiency by 15%",
"effects": {
"lumberMillRatio": 0.15
},
"prices": [
{
"name": "titanium",
"val": 500
},
{
"name": "science",
"val": 70000
}
],
"upgrades": {
"buildings": [
"lumberMill"
]
},
"unlocks": {
"upgrades": [
"alloySaw"
]
}
},
"alloySaw": {
"name": "alloySaw",
"label": "Alloy Saw",
"description": "Improve Lumber Mill efficiency by 15%",
"effects": {
"lumberMillRatio": 0.15
},
"prices": [
{
"name": "science",
"val": 85000
},
{
"name": "alloy",
"val": 75
}
],
"upgrades": {
"buildings": [
"lumberMill"
]
}
},
"titaniumAxe": {
"name": "titaniumAxe",
"label": "Titanium Axe",
"description": "Indestructible axes. Woodcutters are 50% more effective.",
"effects": {
"woodJobRatio": 0.5
},
"prices": [
{
"name": "titanium",
"val": 10
},
{
"name": "science",
"val": 38000
}
]
},
"alloyAxe": {
"name": "alloyAxe",
"label": "Alloy Axe",
"description": "The more you use them, the sharper they are! Woodcutters are 50% more effective.",
"effects": {
"woodJobRatio": 0.5
},
"prices": [
{
"name": "science",
"val": 70000
},
{
"name": "alloy",
"val": 25
}
]
},
"unobtainiumAxe": {
"name": "unobtainiumAxe",
"label": "Unobtainium Axe",
"description": "Those axes are literally unobtainable! Woodcutters are 50% more effective.",
"effects": {
"woodJobRatio": 0.5
},
"prices": [
{
"name": "unobtainium",
"val": 75
},
{
"name": "science",
"val": 125000
}
]
},
"unobtainiumSaw": {
"name": "unobtainiumSaw",
"label": "Unobtainium Saw",
"description": "Improve Lumber Mill efficiency by 25%",
"effects": {
"lumberMillRatio": 0.25
},
"prices": [
{
"name": "unobtainium",
"val": 125
},
{
"name": "science",
"val": 145000
}
],
"upgrades": {
"buildings": [
"lumberMill"
]
}
},
"stoneBarns": {
"name": "stoneBarns",
"label": "Expanded Barns",
"description": "75% more storage space for wood and iron",
"effects": {
"barnRatio": 0.75
},
"prices": [
{
"name": "wood",
"val": 1000
},
{
"name": "minerals",
"val": 750
},
{
"name": "iron",
"val": 50
},
{
"name": "science",
"val": 500
}
],
"upgrades": {
"buildings": [
"barn",
"warehouse",
"harbor"
]
}
},
"reinforcedBarns": {
"name": "reinforcedBarns",
"label": "Reinforced Barns",
"description": "80% more storage space for wood and iron",
"effects": {
"barnRatio": 0.8
},
"prices": [
{
"name": "iron",
"val": 100
},
{
"name": "science",
"val": 800
},
{
"name": "beam",
"val": 25
},
{
"name": "slab",
"val": 10
}
],
"upgrades": {
"buildings": [
"barn",
"warehouse",
"harbor"
]
},
"unlocks": {
"upgrades": [
"titaniumBarns"
]
}
},
"reinforcedWarehouses": {
"name": "reinforcedWarehouses",
"label": "Reinforced Warehouses",
"description": "Storage facilities store 25% more resources",
"effects": {
"warehouseRatio": 0.25
},
"prices": [
{
"name": "science",
"val": 15000
},
{
"name": "plate",
"val": 50
},
{
"name": "steel",
"val": 50
},
{
"name": "scaffold",
"val": 25
}
],
"upgrades": {
"buildings": [
"barn",
"warehouse",
"harbor",
"mint"
]
},
"unlocks": {
"upgrades": [
"ironwood"
]
}
},
"titaniumBarns": {
"name": "titaniumBarns",
"label": "Titanium Barns",
"description": "Storage facilities store twice as many resources",
"effects": {
"barnRatio": 1
},
"prices": [
{
"name": "titanium",
"val": 25
},
{
"name": "science",
"val": 60000
},
{
"name": "steel",
"val": 200
},
{
"name": "scaffold",
"val": 250
}
],
"upgrades": {
"buildings": [
"barn",
"warehouse",
"harbor"
]
}
},
"alloyBarns": {
"name": "alloyBarns",
"label": "Alloy Barns",
"description": "Storage facilities store twice as many resources",
"effects": {
"barnRatio": 1
},
"prices": [
{
"name": "science",
"val": 75000
},
{
"name": "plate",
"val": 750
},
{
"name": "alloy",
"val": 20
}
],
"upgrades": {
"buildings": [
"barn",
"warehouse",
"harbor"
]
}
},
"concreteBarns": {
"name": "concreteBarns",
"label": "Concrete Barns",
"description": "Storage facilities store 75% more resources",
"effects": {
"barnRatio": 0.75
},
"prices": [
{
"name": "titanium",
"val": 2000
},
{
"name": "science",
"val": 100000
},
{
"name": "concrate",
"val": 45
}
],
"upgrades": {
"buildings": [
"barn",
"warehouse",
"harbor"
]
}
},
"titaniumWarehouses": {
"name": "titaniumWarehouses",
"label": "Titanium Warehouses",
"description": "Storage facilities store 50% more resources",
"effects": {
"warehouseRatio": 0.5
},
"prices": [
{
"name": "titanium",
"val": 50
},
{
"name": "science",
"val": 70000
},
{
"name": "steel",
"val": 500
},
{
"name": "scaffold",
"val": 500
}
],
"upgrades": {
"buildings": [
"barn",
"warehouse",
"harbor",
"mint"
]
}
},
"alloyWarehouses": {
"name": "alloyWarehouses",
"label": "Alloy Warehouses",
"description": "Storage facilities store 45% more resources",
"effects": {
"warehouseRatio": 0.45
},
"prices": [
{
"name": "titanium",
"val": 750
},
{
"name": "science",
"val": 90000
},
{
"name": "alloy",
"val": 50
}
],
"upgrades": {
"buildings": [
"barn",
"warehouse",
"harbor",
"mint"
]
}
},
"concreteWarehouses": {
"name": "concreteWarehouses",
"label": "Concrete Warehouses",
"description": "Storage facilities store 35% more resources",
"effects": {
"warehouseRatio": 0.35
},
"prices": [
{
"name": "titanium",
"val": 1250
},
{
"name": "science",
"val": 100000
},
{
"name": "concrate",
"val": 35
}
],
"upgrades": {
"buildings": [
"barn",
"warehouse",
"harbor",
"mint"
]
}
},
"storageBunkers": {
"name": "storageBunkers",
"label": "Storage Bunkers",
"description": "Storage facilities store 20% more resources",
"effects": {
"warehouseRatio": 0.2
},
"prices": [
{
"name": "unobtainium",
"val": 500
},
{
"name": "science",
"val": 25000
},
{
"name": "concrate",
"val": 1250
}
],
"upgrades": {
"buildings": [
"barn",
"warehouse",
"harbor",
"mint"
]
}
},
"energyRifts": {
"name": "energyRifts",
"label": "Energy Rifts",
"description": "Accelerators will now create rifts to a pocket dimension",
"effects": {},
"prices": [
{
"name": "titanium",
"val": 7500
},
{
"name": "uranium",
"val": 250
},
{
"name": "science",
"val": 200000
}
],
"upgrades": {
"buildings": [
"accelerator"
]
}
},
"stasisChambers": {
"name": "stasisChambers",
"label": "Stasis Chambers",
"description": "Energy Rifts are twice as effective",
"effects": {
"acceleratorRatio": 0.95
},
"prices": [
{
"name": "uranium",
"val": 2000
},
{
"name": "science",
"val": 235000
},
{
"name": "timeCrystal",
"val": 1
},
{
"name": "alloy",
"val": 200
}
],
"upgrades": {
"buildings": [
"accelerator"
]
},
"unlocks": {
"upgrades": [
"voidEnergy"
]
}
},
"voidEnergy": {
"name": "voidEnergy",
"label": "Void Energy",
"description": "Energy Rifts are even more effective at storing resources.",
"effects": {
"acceleratorRatio": 0.75
},
"prices": [
{
"name": "uranium",
"val": 2500
},
{
"name": "science",
"val": 275000
},
{
"name": "timeCrystal",
"val": 2
},
{
"name": "alloy",
"val": 250
}
],
"upgrades": {
"buildings": [
"accelerator"
]
},
"unlocks": {
"upgrades": [
"darkEnergy"
]
}
},
"darkEnergy": {
"name": "darkEnergy",
"label": "Dark Energy",
"description": "Energy Rifts are 2.5 times as effective at storing resources.",
"effects": {
"acceleratorRatio": 2.5
},
"prices": [
{
"name": "science",
"val": 350000
},
{
"name": "timeCrystal",
"val": 3
},
{
"name": "eludium",
"val": 75
}
],
"upgrades": {
"buildings": [
"accelerator"
]
}
},
"chronoforge": {
"name": "chronoforge",
"label": "Chronoforge",
"description": "An alien technology related to time manipulation.",
"prices": [
{
"name": "science",
"val": 500000
},
{
"name": "timeCrystal",
"val": 10
},
{
"name": "relic",
"val": 5
}
]
},
"tachyonModerator": {
"name": "tachyonModerator",
"label": "Tachyon Moderator",
"description": "Unlocks more advanced tools to control the Chronoforge, such as pausing in between timeskips.",
"flavor": "It's also capable of automatically synchronizing cardinal grammeters.",
"prices": [
{
"name": "science",
"val": 16000
},
{
"name": "gear",
"val": 500
},
{
"name": "titanium",
"val": 250
}
],
"unlocks": {
"chronoforge": [
"controlledDelay"
]
}
},
"tachyonAccelerators": {
"name": "tachyonAccelerators",
"label": "Tachyon Accelerators",
"description": "Energy Rifts are 5 times as effective",
"effects": {
"acceleratorRatio": 5
},
"prices": [
{
"name": "science",
"val": 500000
},
{
"name": "timeCrystal",
"val": 10
},
{
"name": "eludium",
"val": 125
}
],
"upgrades": {
"buildings": [
"accelerator"
]
}
},
"fluxCondensator": {
"name": "fluxCondensator",
"label": "Flux Condensator",
"description": "Chronosphere will now affect craftable resources.",
"effects": {},
"prices": [
{
"name": "unobtainium",
"val": 5000
},
{
"name": "timeCrystal",
"val": 5
},
{
"name": "alloy",
"val": 250
}
]
},
"lhc": {
"name": "lhc",
"label": "LHC",
"description": "Every Accelerator will provide a bonus to maximum science",
"effects": {},
"prices": [
{
"name": "unobtainium",
"val": 100
},
{
"name": "science",
"val": 250000
},
{
"name": "alloy",
"val": 150
}
],
"upgrades": {
"buildings": [
"accelerator"
]
}
},
"photovoltaic": {
"name": "photovoltaic",
"label": "Photovoltaic Cells",
"description": "Solar Farms are 50% more effective",
"prices": [
{
"name": "titanium",
"val": 5000
},
{
"name": "science",
"val": 75000
}
],
"effects": {
"solarFarmRatio": 0.5
},
"upgrades": {
"buildings": [
"pasture"
]
}
},
"thinFilm": {
"name": "thinFilm",
"label": "Thin Film Cells",
"description": "Solar Panels are slightly more effective in winter",
"prices": [
{
"name": "uranium",
"val": 1000
},
{
"name": "unobtainium",
"val": 200
},
{
"name": "science",
"val": 125000
}
],
"effects": {
"solarFarmSeasonRatio": 1
},
"upgrades": {
"buildings": [
"pasture"
]
}
},
"qdot": {
"name": "qdot",
"label": "Quantum Dot Cells",
"description": "Solar Panels are slightly more effective all year",
"prices": [
{
"name": "science",
"val": 175000
},
{
"name": "eludium",
"val": 200
},
{
"name": "thorium",
"val": 1000
}
],
"effects": {
"solarFarmSeasonRatio": 1
},
"upgrades": {
"buildings": [
"pasture"
]
}
},
"solarSatellites": {
"name": "solarSatellites",
"label": "Solar Satellites",
"description": "Satellites will now generate energy instead of consuming it",
"prices": [
{
"name": "science",
"val": 225000
},
{
"name": "alloy",
"val": 750
}
],
"upgrades": {
"spaceBuilding": [
"sattelite"
]
}
},
"cargoShips": {
"name": "cargoShips",
"label": "Expanded Cargo",
"description": "Every ship will give a 1% bonus to Harbor capacity",
"effects": {
"harborRatio": 0.01
},
"prices": [
{
"name": "science",
"val": 55000
},
{
"name": "blueprint",
"val": 15
}
],
"upgrades": {
"buildings": [
"harbor"
]
},
"flavor": "It's like a tuna can, but bigger"
},
"barges": {
"name": "barges",
"label": "Barges",
"description": "Harbors store more coal",
"effects": {
"harborCoalRatio": 0.5
},
"prices": [
{
"name": "titanium",
"val": 1500
},
{
"name": "science",
"val": 100000
},
{
"name": "blueprint",
"val": 30
}
],
"upgrades": {
"buildings": [
"harbor"
]
}
},
"reactorVessel": {
"name": "reactorVessel",
"label": "Reactor Vessel",
"description": "Every reactor improves ship potential by 5%",
"effects": {
"shipLimit": 0.05
},
"prices": [
{
"name": "titanium",
"val": 5000
},
{
"name": "uranium",
"val": 125
},
{
"name": "science",
"val": 135000
}
],
"upgrades": {
"buildings": [
"harbor"
]
}
},
"ironwood": {
"name": "ironwood",
"label": "Ironwood Huts",
"description": "Hut price ratio reduced by 50%",
"effects": {
"hutPriceRatio": -0.5
},
"prices": [
{
"name": "wood",
"val": 15000
},
{
"name": "iron",
"val": 3000
},
{
"name": "science",
"val": 30000
}
],
"unlocks": {
"upgrades": [
"silos"
]
}
},
"concreteHuts": {
"name": "concreteHuts",
"label": "Concrete Huts",
"description": "Hut price ratio reduced by 30%",
"effects": {
"hutPriceRatio": -0.3
},
"prices": [
{
"name": "titanium",
"val": 3000
},
{
"name": "science",
"val": 125000
},
{
"name": "concrate",
"val": 45
}
]
},
"unobtainiumHuts": {
"name": "unobtainiumHuts",
"label": "Unobtainium Huts",
"description": "Hut price ratio reduced by 25%",
"effects": {
"hutPriceRatio": -0.25
},
"prices": [
{
"name": "titanium",
"val": 15000
},
{
"name": "unobtainium",
"val": 350
},
{
"name": "science",
"val": 200000
}
]
},
"eludiumHuts": {
"name": "eludiumHuts",
"label": "Eludium Huts",
"description": "Hut price ratio reduced by 10%",
"effects": {
"hutPriceRatio": -0.1
},
"prices": [
{
"name": "science",
"val": 275000
},
{
"name": "eludium",
"val": 125
}
]
},
"silos": {
"name": "silos",
"label": "Silos",
"description": "Warehouses can now store catnip",
"effects": {},
"prices": [
{
"name": "science",
"val": 50000
},
{
"name": "steel",
"val": 125
},
{
"name": "blueprint",
"val": 5
}
],
"upgrades": {
"buildings": [
"barn",
"warehouse",
"harbor"
]
},
"unlocks": {
"upgrades": [
"titaniumWarehouses"
]
},
"flavor": "With carpeting and climbing holds of course"
},
"refrigeration": {
"name": "refrigeration",
"label": "Refrigeration",
"description": "Expands catnip limit by 75%",
"effects": {
"catnipMaxRatio": 0.75
},
"prices": [
{
"name": "titanium",
"val": 2500
},
{
"name": "science",
"val": 125000
},
{
"name": "blueprint",
"val": 15
}
]
},
"compositeBow": {
"name": "compositeBow",
"label": "Composite Bow",
"description": "An improved version of a bow which provides a permanent +50% boost to catpower production",
"effects": {
"manpowerJobRatio": 0.5
},
"prices": [
{
"name": "wood",
"val": 200
},
{
"name": "iron",
"val": 100
},
{
"name": "science",
"val": 500
}
]
},
"crossbow": {
"name": "crossbow",
"label": "Crossbow",
"description": "An improved version of a bow which provides a permanent +25% boost to catpower production",
"effects": {
"manpowerJobRatio": 0.25
},
"prices": [
{
"name": "iron",
"val": 1500
},
{
"name": "science",
"val": 12000
}
]
},
"railgun": {
"name": "railgun",
"label": "Railgun",
"description": "Deadly electromagnetic weapon. +25% boost to catpower production",
"effects": {
"manpowerJobRatio": 0.25
},
"prices": [
{
"name": "titanium",
"val": 5000
},
{
"name": "science",
"val": 150000
},
{
"name": "blueprint",
"val": 25
}
],
"flavor": "Mice beware"
},
"bolas": {
"name": "bolas",
"label": "Bolas",
"description": "Throwing weapon made of heavy stone weights. Your hunters are twice as effective",
"effects": {
"hunterRatio": 1
},
"prices": [
{
"name": "wood",
"val": 50
},
{
"name": "minerals",
"val": 250
},
{
"name": "science",
"val": 1000
}
],
"flavor": "Weaponized yarn"
},
"huntingArmor": {
"name": "huntingArmor",
"label": "Hunting Armour",
"description": "Hunters are 3 times as effective",
"effects": {
"hunterRatio": 2
},
"prices": [
{
"name": "iron",
"val": 750
},
{
"name": "science",
"val": 2000
}
],
"flavor": "At least they are wearing something..."
},
"steelArmor": {
"name": "steelArmor",
"label": "Steel Armour",
"description": "Hunters are a bit more effective",
"effects": {
"hunterRatio": 0.5
},
"prices": [
{
"name": "science",
"val": 10000
},
{
"name": "steel",
"val": 50
}
]
},
"alloyArmor": {
"name": "alloyArmor",
"label": "Alloy Armour",
"description": "Hunters are a bit more effective",
"effects": {
"hunterRatio": 0.5
},
"prices": [
{
"name": "science",
"val": 50000
},
{
"name": "alloy",
"val": 25
}
]
},
"nanosuits": {
"name": "nanosuits",
"label": "Nanosuits",
"description": "Maximum catpower!",
"effects": {
"hunterRatio": 0.5
},
"prices": [
{
"name": "science",
"val": 185000
},
{
"name": "alloy",
"val": 250
}
]
},
"caravanserai": {
"name": "caravanserai",
"label": "Caravanserai",
"description": "Your tradeposts have a very minor effect on race standing",
"effects": {},
"prices": [
{
"name": "gold",
"val": 250
},
{
"name": "science",
"val": 25000
},
{
"name": "ivory",
"val": 10000
}
],
"upgrades": {
"buildings": [
"tradepost"
]
},
"flavor": "Now hiring: cuter kittens"
},
"advancedRefinement": {
"name": "advancedRefinement",
"label": "Catnip Enrichment",
"description": "Catnip refines twice as well",
"effects": {},
"prices": [
{
"name": "catnip",
"val": 5000
},
{
"name": "science",
"val": 500
}
],
"flavor": "It's all fun and games 'til someone gets pounced"
},
"goldOre": {
"name": "goldOre",
"label": "Gold Ore",
"description": "Small percentage of ore will be smelted into gold",
"effects": {},
"prices": [
{
"name": "minerals",
"val": 800
},
{
"name": "iron",
"val": 100
},
{
"name": "science",
"val": 1000
}
],
"upgrades": {
"buildings": [
"smelter"
]
},
"flavor": "Shiny!"
},
"geodesy": {
"name": "geodesy",
"label": "Geodesy",
"description": "Geologists are more effective and can find gold.",
"effects": {},
"prices": [
{
"name": "titanium",
"val": 250
},
{
"name": "science",
"val": 90000
},
{
"name": "starchart",
"val": 500
}
],
"upgrades": {
"jobs": [
"geologist"
]
},
"flavor": "Gold sniffing cats"
},
"register": {
"name": "register",
"label": "Register",
"description": "Leader manage jobs depending on experience.",
"effects": {},
"prices": [
{
"name": "gold",
"val": 10
},
{
"name": "science",
"val": 500
}
]
},
"strenghtenBuild": {
"name": "strenghtenBuild",
"label": "Concrete Pillars",
"description": "Repair Barn and Warehouse cracks with concrete.",
"effects": {
"barnRatio": 0.05,
"warehouseRatio": 0.05
},
"prices": [
{
"name": "science",
"val": 100000
},
{
"name": "concrate",
"val": 50
}
],
"unlocks": {
"upgrades": [
"concreteWarehouses",
"concreteBarns",
"concreteHuts"
]
},
"upgrades": {
"buildings": [
"barn",
"warehouse",
"harbor",
"mint"
]
}
},
"miningDrill": {
"name": "miningDrill",
"label": "Mining Drill",
"description": "Geologists are more effective",
"effects": {},
"prices": [
{
"name": "titanium",
"val": 1750
},
{
"name": "science",
"val": 100000
},
{
"name": "steel",
"val": 750
}
],
"upgrades": {
"jobs": [
"geologist"
]
}
},
"unobtainiumDrill": {
"name": "unobtainiumDrill",
"label": "Unobtainium Drill",
"description": "Geologists are even more effective",
"effects": {},
"prices": [
{
"name": "unobtainium",
"val": 250
},
{
"name": "science",
"val": 250000
},
{
"name": "alloy",
"val": 1250
}
],
"upgrades": {
"jobs": [
"geologist"
]
}
},
"coalFurnace": {
"name": "coalFurnace",
"label": "Coal Furnace",
"description": "Smelters produce coal while burning wood",
"effects": {},
"prices": [
{
"name": "minerals",
"val": 5000
},
{
"name": "iron",
"val": 2000
},
{
"name": "science",
"val": 5000
},
{
"name": "beam",
"val": 35
}
],
"upgrades": {
"buildings": [
"smelter"
]
},
"flavor": "So warm... so sleepy..."
},
"deepMining": {
"name": "deepMining",
"label": "Deep Mining",
"description": "Mines will also produce coal",
"effects": {},
"prices": [
{
"name": "iron",
"val": 1200
},
{
"name": "science",
"val": 5000
},
{
"name": "beam",
"val": 50
}
],
"upgrades": {
"buildings": [
"mine"
]
},
"flavor": "Yummy Canaries!"
},
"pyrolysis": {
"name": "pyrolysis",
"label": "Pyrolysis",
"description": "Coal output is boosted by 20%",
"effects": {
"coalSuperRatio": 0.2
},
"prices": [
{
"name": "science",
"val": 35000
},
{
"name": "compedium",
"val": 5
}
]
},
"electrolyticSmelting": {
"name": "electrolyticSmelting",
"label": "Electrolytic Smelting",
"description": "Smelters are twice as effective",
"effects": {
"smelterRatio": 0.95
},
"prices": [
{
"name": "titanium",
"val": 2000
},
{
"name": "science",
"val": 100000
}
],
"upgrades": {
"buildings": [
"smelter"
]
}
},
"oxidation": {
"name": "oxidation",
"label": "Oxidation",
"description": "Calciners are twice as effective at producing iron and 4 times at producing titanium",
"effects": {
"calcinerRatio": 0.95
},
"prices": [
{
"name": "science",
"val": 100000
},
{
"name": "steel",
"val": 5000
}
],
"upgrades": {
"buildings": [
"calciner"
]
}
},
"steelPlants": {
"name": "steelPlants",
"label": "Steel Plants",
"description": "10% of Calciner iron output will be converted to steel",
"effects": {
"calcinerSteelRatio": 0.1
},
"prices": [
{
"name": "titanium",
"val": 3500
},
{
"name": "science",
"val": 140000
},
{
"name": "gear",
"val": 750
}
],
"unlocks": {
"upgrades": [
"automatedPlants"
]
}
},
"automatedPlants": {
"name": "automatedPlants",
"label": "Automated Plants",
"description": "Steel Plants are boosted by 25% of your craft ratio",
"effects": {
"calcinerSteelCraftRatio": 0.25
},
"prices": [
{
"name": "science",
"val": 200000
},
{
"name": "alloy",
"val": 750
}
],
"unlocks": {
"upgrades": [
"nuclearPlants"
]
}
},
"nuclearPlants": {
"name": "nuclearPlants",
"label": "Nuclear Plants",
"description": "Steel Plants are additionally boosted by 2% per Reactor",
"effects": {
"calcinerSteelReactorBonus": 0.02
},
"prices": [
{
"name": "uranium",
"val": 10000
},
{
"name": "science",
"val": 250000
}
]
},
"rotaryKiln": {
"name": "rotaryKiln",
"label": "Rotary Kiln",
"description": "Calciners are 75% more effective at producing iron and 3 times at producing titanium",
"effects": {
"calcinerRatio": 0.75
},
"prices": [
{
"name": "titanium",
"val": 5000
},
{
"name": "science",
"val": 145000
},
{
"name": "gear",
"val": 500
}
],
"upgrades": {
"buildings": [
"calciner"
]
}
},
"fluidizedReactors": {
"name": "fluidizedReactors",
"label": "Fluidized Reactors",
"description": "Calciners are twice as effective",
"effects": {
"calcinerRatio": 1
},
"prices": [
{
"name": "science",
"val": 175000
},
{
"name": "alloy",
"val": 200
}
],
"upgrades": {
"buildings": [
"calciner"
]
}
},
"nuclearSmelters": {
"name": "nuclearSmelters",
"label": "Nuclear Smelters",
"description": "Smelters can now produce titanium",
"effects": {},
"prices": [
{
"name": "uranium",
"val": 250
},
{
"name": "science",
"val": 165000
}
],
"upgrades": {
"buildings": [
"smelter"
]
}
},
"orbitalGeodesy": {
"name": "orbitalGeodesy",
"label": "Orbital Geodesy",
"description": "Quarries will now provide a small amount of uranium",
"effects": {},
"upgrades": {
"buildings": [
"quarry"
]
},
"prices": [
{
"name": "oil",
"val": 35000
},
{
"name": "science",
"val": 150000
},
{
"name": "alloy",
"val": 1000
}
]
},
"printingPress": {
"name": "printingPress",
"label": "Printing Press",
"description": "Steamworks automatically print manuscripts",
"effects": {},
"prices": [
{
"name": "science",
"val": 7500
},
{
"name": "gear",
"val": 45
}
],
"upgrades": {
"buildings": [
"steamworks"
]
}
},
"offsetPress": {
"name": "offsetPress",
"label": "Offset Press",
"description": "Printing press is 4 times as effective",
"effects": {},
"prices": [
{
"name": "oil",
"val": 15000
},
{
"name": "science",
"val": 100000
},
{
"name": "gear",
"val": 250
}
],
"upgrades": {
"buildings": [
"steamworks"
]
},
"flavor": "Paper goes in, cat pictures come out."
},
"photolithography": {
"name": "photolithography",
"label": "Photolithography",
"description": "Printing press is 4 times as effective",
"effects": {},
"prices": [
{
"name": "oil",
"val": 50000
},
{
"name": "uranium",
"val": 250
},
{
"name": "science",
"val": 250000
},
{
"name": "alloy",
"val": 1250
}
],
"upgrades": {
"buildings": [
"steamworks"
]
}
},
"uplink": {
"name": "uplink",
"label": "Uplink",
"description": "Data Centers and Bio Labs will provide bonus to each other",
"effects": {
"uplinkDCRatio": 0.01,
"uplinkLabRatio": 0.01
},
"prices": [
{
"name": "science",
"val": 75000
},
{
"name": "alloy",
"val": 1750
}
],
"upgrades": {
"buildings": [
"library",
"biolab"
]
}
},
"starlink": {
"name": "starlink",
"label": "Starlink",
"description": "Every Data Center will provide an additional 1% bonus to Bio Labs",
"effects": {
"uplinkLabRatio": 0.01
},
"prices": [
{
"name": "oil",
"val": 25000
},
{
"name": "science",
"val": 175000
},
{
"name": "alloy",
"val": 5000
}
],
"upgrades": {
"buildings": [
"library",
"biolab"
]
}
},
"cryocomputing": {
"name": "cryocomputing",
"label": "Cryocomputing",
"description": "Data Center energy consumption reduced by 50%",
"effects": {},
"prices": [
{
"name": "science",
"val": 125000
},
{
"name": "eludium",
"val": 15
}
],
"upgrades": {
"buildings": [
"library"
]
}
},
"machineLearning": {
"name": "machineLearning",
"label": "Machine Learning",
"description": "Every active AI Core will increase Data Center effectiveness by 10%",
"effects": {
"dataCenterAIRatio": 0.1
},
"prices": [
{
"name": "antimatter",
"val": 125
},
{
"name": "science",
"val": 175000
},
{
"name": "eludium",
"val": 25
}
],
"upgrades": {
"buildings": [
"library"
]
}
},
"factoryAutomation": {
"name": "factoryAutomation",
"label": "Workshop Automation",
"description": "Once per year Steamworks will refine small quantities of craftable resources when they are at the limit",
"effects": {},
"prices": [
{
"name": "science",
"val": 10000
},
{
"name": "gear",
"val": 25
}
],
"flavor": "Includes autofeeders"
},
"advancedAutomation": {
"name": "advancedAutomation",
"label": "Advanced Automation",
"description": "Workshop Automation will be activated twice per year.",
"effects": {},
"prices": [
{
"name": "science",
"val": 100000
},
{
"name": "gear",
"val": 75
},
{
"name": "blueprint",
"val": 25
}
]
},
"pneumaticPress": {
"name": "pneumaticPress",
"label": "Pneumatic Press",
"description": "Workshop automation will also convert iron to plates",
"effects": {},
"prices": [
{
"name": "science",
"val": 20000
},
{
"name": "gear",
"val": 30
},
{
"name": "blueprint",
"val": 5
}
]
},
"combustionEngine": {
"name": "combustionEngine",
"label": "High Pressure Engine",
"description": "Reduces coal consu