@kibeo/loaders.gl-textures
Version:
Framework-independent loaders for compressed and super compressed (basis) textures
64 lines (53 loc) • 3.1 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.getSupportedGPUTextureFormats = getSupportedGPUTextureFormats;
function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; }
function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
var BROWSER_PREFIXES = ['', 'WEBKIT_', 'MOZ_'];
var WEBGL_EXTENSIONS = {
WEBGL_compressed_texture_s3tc: 'dxt',
WEBGL_compressed_texture_s3tc_srgb: 'dxt-srgb',
WEBGL_compressed_texture_etc1: 'etc1',
WEBGL_compressed_texture_etc: 'etc2',
WEBGL_compressed_texture_pvrtc: 'pvrtc',
WEBGL_compressed_texture_atc: 'atc',
WEBGL_compressed_texture_astc: 'astc',
EXT_texture_compression_rgtc: 'rgtc'
};
var formats = null;
function getSupportedGPUTextureFormats(gl) {
if (!formats) {
gl = gl || getWebGLContext() || undefined;
formats = new Set();
var _iterator = _createForOfIteratorHelper(BROWSER_PREFIXES),
_step;
try {
for (_iterator.s(); !(_step = _iterator.n()).done;) {
var prefix = _step.value;
for (var extension in WEBGL_EXTENSIONS) {
if (gl && gl.getExtension("".concat(prefix).concat(extension))) {
var gpuTextureFormat = WEBGL_EXTENSIONS[extension];
formats.add(gpuTextureFormat);
}
}
}
} catch (err) {
_iterator.e(err);
} finally {
_iterator.f();
}
}
return formats;
}
function getWebGLContext() {
try {
var canvas = document.createElement('canvas');
return canvas.getContext('webgl');
} catch (error) {
return null;
}
}
//# sourceMappingURL=texture-formats.js.map