@kfijolek/boardgamegeekclient
Version:
Javascript client to interact with BoardGameGeek public XML API
38 lines • 1.65 kB
JavaScript
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
import { parse } from 'fast-xml-parser';
export class BggResponseParser {
constructor() {
this.options = {
attributeNamePrefix: "@_",
// attrNodeName: "attr",
textNodeName: "#text",
ignoreAttributes: false,
ignoreNameSpace: true,
allowBooleanAttributes: true,
parseNodeValue: true,
parseAttributeValue: true,
trimValues: true,
cdataTagName: "__cdata",
cdataPositionChar: "\\c",
parseTrueNumberOnly: false,
arrayMode: true,
stopNodes: ["parse-me-as-string"]
};
}
parseXmlToJs(xmlResponse) {
return __awaiter(this, void 0, void 0, function* () {
return new Promise((resolve) => {
resolve(parse(xmlResponse, this.options));
});
});
}
}
//# sourceMappingURL=BggResponseParser.js.map