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@kfijolek/boardgamegeekclient

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Javascript client to interact with BoardGameGeek public XML API

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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; import fetch from 'isomorphic-unfetch'; export class TextFetcher { doFetch(query) { return __awaiter(this, void 0, void 0, function* () { let response = yield this.internalFetch(query); while (response.status === 202) { yield this.delay(6000); response = yield this.internalFetch(query); } return response.text(); }); } internalFetch(query) { return __awaiter(this, void 0, void 0, function* () { const response = yield fetch(query); return response; }); } delay(waitFor) { return __awaiter(this, void 0, void 0, function* () { return new Promise((resolve) => { setTimeout(resolve, waitFor); }); }); } } //# sourceMappingURL=TextFetcher.js.map