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@kayahr/ed-journal

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Typescript library to read/watch the player journal of Frontier's game Elite Dangerous

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import type { JournalEvent } from "../../JournalEvent.ts"; import type { ID } from "../types/ID.ts"; export interface ShipLockerItem { Name: string; Name_Localised?: string; OwnerID: ID; Count: number; MissionID?: ID; } /** * Lists the contents of the ship locker, eg at startup. The full list is written into the journal at startup * (if in a ship) and when boarding a ship. For other updates the ship locker has to be watched separately. */ export interface ShipLocker extends JournalEvent<"ShipLocker"> { Items?: ShipLockerItem[]; Components?: ShipLockerItem[]; Consumables?: ShipLockerItem[]; Data?: ShipLockerItem[]; }