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@kayahr/ed-journal

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Typescript library to read/watch the player journal of Frontier's game Elite Dangerous

28 lines (27 loc) 995 B
import type { JournalEvent } from "../../JournalEvent.ts"; /** * Written when player is awarded a bounty for a kill. */ export interface Bounty extends JournalEvent<"Bounty"> { /** An array of faction names and the reward values, as the target can have multiple bounties per faction. */ Rewards?: Array<{ Faction: string; Reward: number; }>; /** Type of ship or target (if skimmer). */ Target?: string; Target_Localised?: string; /** The victim's faction. */ VictimFaction: string; VictimFaction_Localised?: string; TotalReward?: number; /** If credit for the kill is shared with other players this has the number of other players involved. */ SharedWithOthers?: number; /** Faction paying the bounty (when bounty is for a skimmer). */ Faction?: string; Faction_Localised?: string; /** The reward (when bounty is for a skimmer). */ Reward?: number; PilotName?: string; PilotName_Localised?: string; }