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Universal AI Development Platform with working MCP integration, multi-provider support, voice (TTS/STT/realtime), and professional CLI. 58+ external MCP servers discoverable, multimodal file processing, RAG pipelines. Build, test, and deploy AI applicatio

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/** * Conversation Memory Manager for NeuroLink * Handles in-memory conversation storage, session management, and context injection */ import type { ChatMessage, ConversationMemoryConfig, ConversationMemoryStats, SessionMemory, StoreConversationTurnOptions, IConversationMemoryManager } from "../types/index.js"; export declare class ConversationMemoryManager implements IConversationMemoryManager { private sessions; config: ConversationMemoryConfig; private isInitialized; private summarizationEngine; /** * Track sessions currently being summarized to prevent race conditions */ private summarizationInProgress; constructor(config: ConversationMemoryConfig); /** * Initialize the memory manager */ initialize(): Promise<void>; /** Whether this memory manager can persist data (always true for in-memory within process) */ get canPersist(): boolean; /** Whether Redis client is configured (always false for in-memory) */ get isRedisConfigured(): boolean; /** Get health status for monitoring */ getHealthStatus(): { initialized: boolean; connected: boolean; }; /** * Store a conversation turn for a session * TOKEN-BASED: Validates message size and triggers summarization based on tokens */ storeConversationTurn(options: StoreConversationTurnOptions): Promise<void>; /** * Validate and prepare a message before adding to session * Truncates if message exceeds token limit */ private validateAndPrepareMessage; /** * Check if summarization is needed based on token count */ private checkAndSummarize; /** * Estimate total tokens for a list of messages */ private estimateTokens; /** * Build context messages for AI prompt injection (TOKEN-BASED) * Returns messages from pointer onwards (or all if no pointer) * Now consistently async to match Redis implementation */ buildContextMessages(sessionId: string, _userId?: string, _enableSummarization?: boolean, requestId?: string): Promise<ChatMessage[]>; getSession(sessionId: string, _userId?: string): SessionMemory | undefined; createSummarySystemMessage(content: string, summarizesFrom?: string, summarizesTo?: string): ChatMessage; private ensureInitialized; private createNewSession; private enforceSessionLimit; getStats(): Promise<ConversationMemoryStats>; clearSession(sessionId: string): Promise<boolean>; clearAllSessions(): Promise<void>; /** * Get the raw messages array for a session. * Returns the full messages list without context filtering or summarization. * Returns a deep copy to prevent external mutation of internal state. */ getSessionMessages(sessionId: string, _userId?: string): Promise<ChatMessage[]>; /** * Replace the entire messages array for a session. * Creates the session if it does not exist. * Resets summary pointers since old pointers may reference messages that no longer exist. */ setSessionMessages(sessionId: string, messages: ChatMessage[], userId?: string): Promise<void>; /** Close/shutdown — no-op for in-memory manager (no external connections to release) */ close(): Promise<void>; }