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The pipe layer of an AI nervous system: one interface connecting provider neurons to your application, across three inference types — generate, stream and decide. `decide` returns typed, calibrated judgements from a non-generative model (~400ms, ~$0.00002

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import type { GenerateOptions, MultimodalChatMessage, StreamOptions, TextGenerationOptions, VisionImageOutputFormat } from "../types/index.js"; import type { ModelMessage, ToolHistoryRow, ToolReplayMode } from "../types/index.js"; /** * Type-safe conversion from MultimodalChatMessage[] to ModelMessage[] * Filters out invalid content and ensures strict ModelMessage contract compliance */ export declare function convertToModelMessages(messages: MultimodalChatMessage[]): ModelMessage[]; /** * Resolve the replay mode for a request: the per-request option, else the * default. The instance-level `conversationMemory.replayToolSteps` is folded * into the option by BaseProvider before the builder runs. */ export declare const resolveToolReplayMode: (options: { replayToolSteps?: ToolReplayMode; } | undefined) => ToolReplayMode; /** * Replay a session's tool rows into the prompt while the caller converts the * regular rows its own way. * * Usage: normalise the history with `rows()`, then for each row call * `consume(row)`; a `true` return means the row was a tool row and is now * held. Before converting a non-tool row (and once after the last row) call * `flush(messages, nextRole)`, which appends whatever the held tool rows * amount to under `mode`: * * - `"full"`: paired tool-call / tool-result turns, one pair per step. * - `"marker"`: markers are folded into the assistant text — returned for * the caller to prepend when the next row is the assistant that answered * after those tools; otherwise appended to the assistant turn just * emitted, or emitted as a marker-only assistant turn when there is none. * - `"off"`: dropped. * * The caller owns the conversion of regular rows so that the text and the * multimodal builders keep their own (different) handling of them. */ export declare const createToolStepReplay: (mode: ToolReplayMode) => { rows: <TRow extends ToolHistoryRow>(rows: ReadonlyArray<TRow>) => TRow[]; consume: (row: ToolHistoryRow) => boolean; /** * Append the held steps to `messages`. Returns marker text the caller must * prepend to the assistant row it is about to convert, or undefined. */ flush: (messages: Array<ModelMessage | MultimodalChatMessage>, nextRole: string | undefined) => string | undefined; }; /** * Build a properly formatted message array for AI providers * Combines system prompt, conversation history, and current user prompt * Supports both TextGenerationOptions and StreamOptions * Enhanced with CSV file processing support */ export declare function buildMessagesArray(options: TextGenerationOptions | StreamOptions): Promise<ModelMessage[]>; /** * Fold the `audioFiles` / `videoFiles` aliases into the unified `files` array. * * #284 gave audio and video their own input fields, but neither has a * dedicated processor — both are meant to travel through the same * auto-detecting `files` pipeline that already understands "audio"/"video" * FileDetector results (see `appendDetectedFileResult`). The fold used to live * inline in `buildMultimodalMessagesArray`, which meant any path that bypassed * that builder never performed it and dropped the files silently: the model * received the prompt alone and answered as though nothing were attached * (#1259). GoogleVertex's native SDK path and `buildMultimodalOptions` * (Bedrock) are both such paths, so the fold has to be callable from them. * * The aliases are cleared once merged, which makes the call idempotent: a * provider override and the shared builder can both call this on the same * options object without attaching every file twice. * * Mutates in place, matching `processUnifiedFilesArray` below — downstream * stages all read `options.input.files`. */ export declare function mergeMediaFileAliases<TFile>(input: { files?: Array<TFile | Buffer | string>; audioFiles?: Array<Buffer | string>; videoFiles?: Array<Buffer | string>; }): void; export declare function processUnifiedFilesArray(options: GenerateOptions, maxSize: number, provider: string): Promise<void>; /** * Build multimodal message array with image support * Detects when images are present and routes through provider adapter */ export declare function buildMultimodalMessagesArray(options: GenerateOptions, provider: string, model: string): Promise<MultimodalChatMessage[]>; /** * The multimodal builder proper. Returns model messages so a session's tool * steps can be replayed as real tool turns (`replayToolSteps: "full"`) on a * turn that also carries files or images; `buildMultimodalMessagesArray` * wraps this for callers on the older `MultimodalChatMessage[]` shape. */ export declare function buildMultimodalModelMessages(options: GenerateOptions, provider: string, model: string, replayMode?: ToolReplayMode): Promise<Array<MultimodalChatMessage | ModelMessage>>; /** * Transcode any image in `input.images` that no vision provider accepts, * rewriting the entry in place as a PNG data URI. * * Mutates in place and is idempotent, matching `processUnifiedFilesArray` and * `foldMediaAliasesIntoFiles`: the shared multimodal builder and the providers * that bypass it (Google AI Studio's and Vertex's native SDK paths, Bedrock's * Converse path) can all call it on the same options object without converting * anything twice. * * Entries that are `http(s)` URLs are left alone — they have no bytes yet, and * `processImageToBase64` converts them once they are downloaded. */ export declare function normalizeVisionImageFormats(input: GenerateOptions["input"], outputFormat?: VisionImageOutputFormat): Promise<void>;