@jsquash/png
Version:
Wasm png encoder and decoder supporting the browser. Repackaged from Squoosh App.
31 lines • 1.27 kB
TypeScript
/**
* Copyright 2020 Google Inc. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* Notice: I (Jamie Sinclair) have copied this code from the JPEG encode module
* and modified it to encode PNG images and also optimise them.
*/
import type { InitInput, InitOutput as PngModule } from './codec/pkg/squoosh_png.js';
type ImageDataRGBA16 = {
data: Uint16Array;
width: number;
height: number;
};
export declare function init(moduleOrPath?: InitInput): Promise<PngModule>;
export default function encode(data: ImageDataRGBA16, options: {
bitDepth: 16;
}): Promise<ArrayBuffer>;
export default function encode(data: ImageData, options?: {
bitDepth?: 8;
}): Promise<ArrayBuffer>;
export {};
//# sourceMappingURL=encode.d.ts.map