@jsprismarine/prismarine
Version:
Dedicated Minecraft Bedrock Edition server written in TypeScript
24 lines • 589 B
TypeScript
import { default as DataPacket } from './DataPacket';
export declare enum UpdateBlockLayerType {
Normal = 0,
Liquid = 1
}
export declare enum UpdateBlockFlagsType {
None = 0,
Neighbors = 1,
Network = 2,
NoGraphic = 4,
Priority = 8
}
export default class UpdateBlockPacket extends DataPacket {
static NetID: number;
x: number;
y: number;
z: number;
blockRuntimeId: number;
flags: UpdateBlockFlagsType;
layer: UpdateBlockLayerType;
decodePayload(): void;
encodePayload(): void;
}
//# sourceMappingURL=UpdateBlockPacket.d.ts.map