@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
16 lines • 481 B
TypeScript
import { Vector3 } from '../../../../math/src/index.ts';
import { default as DataPacket } from './DataPacket';
export declare enum SpawnType {
PLAYER_SPAWN = 0,
WORLD_SPAWN = 1
}
export default class SetSpawnPositionPacket extends DataPacket {
static NetID: number;
type: SpawnType;
position: Vector3;
dimension: number;
blockPosition: Vector3;
decodePayload(): void;
encodePayload(): void;
}
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