@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
16 lines • 510 B
TypeScript
import { Vector3 } from '../../../../math/src/index.ts';
import { default as DataPacket } from './DataPacket';
export default class RespawnPacket extends DataPacket {
static NetID: number;
position: Vector3 | null;
state: RespawnState;
runtimeEntityId: bigint;
encodePayload(): void;
decodePayload(): void;
}
export declare enum RespawnState {
SERVER_SEARCHING_FOR_SPAWN = 0,
SERVER_READY_TO_SPAWN = 1,
CLIENT_READY_TO_SPAWN = 2
}
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