@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
9 lines • 458 B
TypeScript
import { default as PacketHandler } from './PacketHandler';
import { PlayerSession } from '../../';
import { default as Server } from '../../Server';
import { default as TickSyncPacket } from '../packet/TickSyncPacket';
export default class TickSyncHandler implements PacketHandler<TickSyncPacket> {
static NetID: number;
handle(_packet: TickSyncPacket, _server: Server, _session: PlayerSession): void;
}
//# sourceMappingURL=TickSyncHandler.d.ts.map