@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
14 lines • 623 B
TypeScript
import { PlayerSession } from '../../';
import { default as Server } from '../../Server';
import { default as DataPacket } from '../packet/DataPacket';
export default interface PacketHandler<T extends DataPacket> {
/**
* Handle a data packet.
* @param {T} packet - Instance of packet we need to handle.
* @param {Server} server - The server instance.
* @param {PlayerSession} session - The player session.
* @returns {Promise<void> | void} Handled packet.
*/
handle(packet: T, server: Server, session: PlayerSession): Promise<void> | void;
}
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