@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
22 lines (21 loc) • 1.04 kB
JavaScript
;
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
const require_item_ItemEnchantmentType = require("./ItemEnchantmentType.cjs.cjs");
const require_item_ItemTieredToolType = require("./ItemTieredToolType.cjs.cjs");
const require_item_Item = require("./Item.cjs.cjs");
const require_item_ItemIdsType = require("./ItemIdsType.cjs.cjs");
const require_item_Armor = require("./Armor.cjs.cjs");
const require_item_TieredTool = require("./TieredTool.cjs.cjs");
const require_item_Items = require("./Items.cjs.cjs");
exports.Armor = require_item_Armor.Armor;
exports.Item = require_item_Item.Item;
exports.ItemEnchantmentType = require_item_ItemEnchantmentType.ItemEnchantmentType;
exports.ItemIdsType = require_item_ItemIdsType.ItemIdsType;
exports.ItemTieredToolType = require_item_ItemTieredToolType.ItemTieredToolType;
Object.defineProperty(exports, "Items", {
enumerable: true,
get: function() {
return require_item_Items.Items_exports;
}
});
exports.TieredTool = require_item_TieredTool.TieredTool;