@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
155 lines (154 loc) • 8.08 kB
JavaScript
"use strict";
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
const require_chat_ChatManager = require("./chat/ChatManager.cjs.cjs");
const require_permission_PermissionManager = require("./permission/PermissionManager.cjs.cjs");
const require_query_QueryManager = require("./query/QueryManager.cjs.cjs");
const require_SessionManager = require("./SessionManager.cjs.cjs");
const require_utils_cwd = require("./utils/cwd.cjs.cjs");
const require_ban_BanManager = require("./ban/BanManager.cjs.cjs");
const require_block_BlockIdsType = require("./block/BlockIdsType.cjs.cjs");
const require_block_BlockToolType = require("./block/BlockToolType.cjs.cjs");
const require_item_ItemEnchantmentType = require("./item/ItemEnchantmentType.cjs.cjs");
const require_item_ItemTieredToolType = require("./item/ItemTieredToolType.cjs.cjs");
const require_block_Block = require("./block/Block.cjs.cjs");
const require_block_Solid = require("./block/Solid.cjs.cjs");
const require_block_Flowable = require("./block/Flowable.cjs.cjs");
const require_block_Liquid = require("./block/Liquid.cjs.cjs");
const require_block_Blocks = require("./block/Blocks.cjs.cjs");
const require_utils_Timer = require("./utils/Timer.cjs.cjs");
const require_block_BlockManager = require("./block/BlockManager.cjs.cjs");
const require_block_BlockMappings = require("./block/BlockMappings.cjs.cjs");
const require_item_Item = require("./item/Item.cjs.cjs");
const require_item_ItemIdsType = require("./item/ItemIdsType.cjs.cjs");
const require_item_Armor = require("./item/Armor.cjs.cjs");
const require_item_TieredTool = require("./item/TieredTool.cjs.cjs");
const require_item_Items = require("./item/Items.cjs.cjs");
const require_item_ItemManager = require("./item/ItemManager.cjs.cjs");
const require_world_generators_Generators = require("./world/generators/Generators.cjs.cjs");
const require_world_GeneratorManager = require("./world/GeneratorManager.cjs.cjs");
const require_world_Position = require("./world/Position.cjs.cjs");
const require_utils_UUID = require("./utils/UUID.cjs.cjs");
const require_entity_Entity = require("./entity/Entity.cjs.cjs");
const require_entity_Entities = require("./entity/Entities.cjs.cjs");
const require_world_World = require("./world/World.cjs.cjs");
const require_world_providers_BaseProvider = require("./world/providers/BaseProvider.cjs.cjs");
const require_world_WorldManager = require("./world/WorldManager.cjs.cjs");
const require_command_Command = require("./command/Command.cjs.cjs");
const require_utils_ParseTargetSelector = require("./utils/ParseTargetSelector.cjs.cjs");
const require_utils_ParseTildeCaretNotation = require("./utils/ParseTildeCaretNotation.cjs.cjs");
const require_command_CommandArguments = require("./command/CommandArguments.cjs.cjs");
const require_command_CommandManager = require("./command/CommandManager.cjs.cjs");
const require_chat_Chat = require("./chat/Chat.cjs.cjs");
const require_command_Commands = require("./command/Commands.cjs.cjs");
const require_utils_Seed = require("./utils/Seed.cjs.cjs");
const require_config_ConfigBuilder = require("./config/ConfigBuilder.cjs.cjs");
const require_config_Config = require("./config/Config.cjs.cjs");
const require_inventory_WindowIds = require("./inventory/WindowIds.cjs.cjs");
const require_utils_Service = require("./utils/Service.cjs.cjs");
const require_events_Events = require("./events/Events.cjs.cjs");
const require_network_index = require("./network/index.cjs.cjs");
const require_Console = require("./Console.cjs.cjs");
const require_network_PlayerSession = require("./network/PlayerSession.cjs.cjs");
const require_Player = require("./Player.cjs.cjs");
const require_Server = require("./Server.cjs.cjs");
exports.Armor = require_item_Armor.Armor;
exports.BanManager = require_ban_BanManager.default;
exports.BaseProvider = require_world_providers_BaseProvider.default;
exports.Block = require_block_Block.Block;
exports.BlockIdsType = require_block_BlockIdsType.BlockIdsType;
exports.BlockManager = require_block_BlockManager.default;
exports.BlockMappings = require_block_BlockMappings.BlockMappings;
exports.BlockToolType = require_block_BlockToolType.BlockToolType;
Object.defineProperty(exports, "Blocks", {
enumerable: true,
get: function() {
return require_block_Blocks.Blocks_exports;
}
});
exports.BooleanArgumentCommand = require_command_CommandArguments.BooleanArgumentCommand;
exports.Chat = require_chat_Chat.Chat;
exports.ChatManager = require_chat_ChatManager.ChatManager;
exports.Command = require_command_Command.Command;
exports.CommandArgument = require_command_CommandArguments.CommandArgument;
exports.CommandArgumentCommand = require_command_CommandArguments.CommandArgumentCommand;
exports.CommandArgumentEntity = require_command_CommandArguments.CommandArgumentEntity;
exports.CommandArgumentGamemode = require_command_CommandArguments.CommandArgumentGamemode;
exports.CommandArgumentMob = require_command_CommandArguments.CommandArgumentMob;
exports.CommandArgumentPosition = require_command_CommandArguments.CommandArgumentPosition;
exports.CommandManager = require_command_CommandManager.CommandManager;
Object.defineProperty(exports, "Commands", {
enumerable: true,
get: function() {
return require_command_Commands.Commands_exports;
}
});
exports.Config = require_config_Config.Config;
exports.ConfigBuilder = require_config_ConfigBuilder.ConfigBuilder;
exports.Console = require_Console.default;
Object.defineProperty(exports, "Entities", {
enumerable: true,
get: function() {
return require_entity_Entities.Entities_exports;
}
});
exports.Entity = require_entity_Entity.Entity;
exports.EntityLike = require_entity_Entity.EntityLike;
Object.defineProperty(exports, "Events", {
enumerable: true,
get: function() {
return require_events_Events.Events_exports;
}
});
exports.Flowable = require_block_Flowable.Flowable;
exports.GeneratorManager = require_world_GeneratorManager.GeneratorManager;
Object.defineProperty(exports, "Generators", {
enumerable: true,
get: function() {
return require_world_generators_Generators.Generators_exports;
}
});
exports.Item = require_item_Item.Item;
exports.ItemEnchantmentType = require_item_ItemEnchantmentType.ItemEnchantmentType;
exports.ItemIdsType = require_item_ItemIdsType.ItemIdsType;
exports.ItemManager = require_item_ItemManager.default;
exports.ItemTieredToolType = require_item_ItemTieredToolType.ItemTieredToolType;
Object.defineProperty(exports, "Items", {
enumerable: true,
get: function() {
return require_item_Items.Items_exports;
}
});
exports.Liquid = require_block_Liquid.Liquid;
exports.ParseTargetSelector = require_utils_ParseTargetSelector.default;
exports.ParseTildeCaretNotation = require_utils_ParseTildeCaretNotation.default;
exports.PermissionManager = require_permission_PermissionManager.PermissionManager;
exports.Player = require_Player.default;
exports.PlayerArgumentCommand = require_command_CommandArguments.PlayerArgumentCommand;
exports.PlayerSession = require_network_PlayerSession.default;
exports.Position = require_world_Position.Position;
Object.defineProperty(exports, "Protocol", {
enumerable: true,
get: function() {
return require_network_index.network_exports;
}
});
exports.QueryManager = require_query_QueryManager.QueryManager;
exports.QueryType = require_query_QueryManager.QueryType;
Object.defineProperty(exports, "Seed", {
enumerable: true,
get: function() {
return require_utils_Seed.Seed_exports;
}
});
exports.Server = require_Server.default;
exports.Service = require_utils_Service.Service;
exports.SessionManager = require_SessionManager.default;
exports.Solid = require_block_Solid.Solid;
exports.TieredTool = require_item_TieredTool.TieredTool;
exports.Timer = require_utils_Timer.default;
exports.UUID = require_utils_UUID.default;
exports.WindowIds = require_inventory_WindowIds.WindowIds;
exports.World = require_world_World.World;
exports.WorldManager = require_world_WorldManager.default;
exports.cwd = require_utils_cwd.cwd;
exports.withCwd = require_utils_cwd.withCwd;