@jsprismarine/prismarine
Version:
Dedicated Minecraft Bedrock Edition server written in TypeScript
14 lines • 500 B
TypeScript
import { Event } from '../Event';
import { InetAddress } from '../../../../raknet/src/index.ts';
import { default as Player } from '../../Player';
/**
* Fired just after a client has connected to the raknet instance
*/
export default class PlayerConnectEvent extends Event {
private readonly player;
private readonly inetAddr;
constructor(player: Player, inetAddr: InetAddress);
getPlayer(): Player;
getInetAddr(): InetAddress;
}
//# sourceMappingURL=PlayerConnectEvent.d.ts.map