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@jsprismarine/prismarine

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Dedicated Minecraft Bedrock Edition server written in TypeScript

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export type ConfigData = { [key: string]: any; }; /** * General config-file handler. */ export declare class ConfigBuilder { private type; private path; /** * Config constructor. */ constructor(filePath: string); /** * Get path to the config file on the filesystem. * * @returns {string} the path to the config file */ getPath(): string; /** * Get the config format (eg. type). * * @returns {'yaml' | 'json'} either `yaml` or `json` */ getType(): 'yaml' | 'json'; /** * @private */ private setFileData; /** * @private */ private stringify; private getFileData; /** * Get a config value from a key. * * @param {string} key - the config key * @param {T} defaults - */ get<T = any>(key: string, defaults?: T): T; /** * Sets a key - value pair in config. * * @returns true if the value was set successfully */ set(key: string, value: any): boolean; /** * Check if config value exists. * * @param key - the config key * @returns true if the config contains that key */ has(key: string): boolean; /** * Delete a config value. * * @param key - the config key * @returns true if the deletion was successful */ del(key: string): boolean; } //# sourceMappingURL=ConfigBuilder.d.ts.map