@jsprismarine/prismarine
Version:
Dedicated Minecraft Bedrock Edition server written in TypeScript
63 lines • 1.43 kB
TypeScript
export type ConfigData = {
[key: string]: any;
};
/**
* General config-file handler.
*/
export declare class ConfigBuilder {
private type;
private path;
/**
* Config constructor.
*/
constructor(filePath: string);
/**
* Get path to the config file on the filesystem.
*
* @returns {string} the path to the config file
*/
getPath(): string;
/**
* Get the config format (eg. type).
*
* @returns {'yaml' | 'json'} either `yaml` or `json`
*/
getType(): 'yaml' | 'json';
/**
* @private
*/
private setFileData;
/**
* @private
*/
private stringify;
private getFileData;
/**
* Get a config value from a key.
*
* @param {string} key - the config key
* @param {T} defaults -
*/
get<T = any>(key: string, defaults?: T): T;
/**
* Sets a key - value pair in config.
*
* @returns true if the value was set successfully
*/
set(key: string, value: any): boolean;
/**
* Check if config value exists.
*
* @param key - the config key
* @returns true if the config contains that key
*/
has(key: string): boolean;
/**
* Delete a config value.
*
* @param key - the config key
* @returns true if the deletion was successful
*/
del(key: string): boolean;
}
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