@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
39 lines • 1.24 kB
TypeScript
import { default as Player } from './Player';
import { default as ClientConnection } from './network/ClientConnection';
import { PlayerListEntry } from './network/packet/PlayerListPacket';
export default class SessionManager {
private readonly connections;
private readonly playerList;
add(token: string, connection: ClientConnection): void;
has(token: string): boolean;
get(token: string): ClientConnection | null;
remove(token: string): boolean;
getPlayerList(): Map<string, PlayerListEntry>;
getAllPlayers(): Player[];
/**
* Kick all players.
* @param {string} reason - The reason to kick the players.
*/
kickAllPlayers(reason: string): Promise<void>;
findPlayer({ name, xuid }: {
name?: string;
xuid?: string;
}): Player | null;
/**
* Just a compatibility layer to not break everything for now
*
* @deprecated
* @param name
* @returns
*/
getPlayerByExactName(name: string): Player | null;
/**
* Just a compatibility layer to not break everything for now
*
* @deprecated
* @param id
* @returns
*/
getPlayerById(id: bigint): Player | null;
}
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