@jsprismarine/prismarine
Version:
Dedicated Minecraft Bedrock Edition server written in TypeScript
21 lines • 724 B
TypeScript
import { default as Server } from '../../../Server';
import { Generator } from '../../Generator';
import { default as Chunk } from '../../chunk/Chunk';
import { default as BaseProvider } from '../BaseProvider';
export default class Anvil extends BaseProvider {
constructor(folderPath: string, server: Server);
private prepareFolderStructure;
/**
* On enable hook.
* @group Lifecycle
*/
enable(): Promise<void>;
/**
* On disable hook.
* @group Lifecycle
*/
disable(): Promise<void>;
readChunk(cx: number, cz: number, seed: number, generator: Generator, config?: any): Promise<Chunk>;
writeChunk(_chunk: Chunk): Promise<void>;
}
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