@jsprismarine/prismarine
Version:
Dedicated Minecraft Bedrock Edition server written in TypeScript
11 lines • 381 B
TypeScript
import { Attribute } from '../../entity/Attribute';
import { default as DataPacket } from './DataPacket';
export default class UpdateAttributesPacket extends DataPacket {
static NetID: number;
runtimeEntityId: bigint;
attributes: Attribute[];
tick: bigint;
encodePayload(): void;
decodePayload(): void;
}
//# sourceMappingURL=UpdateAttributesPacket.d.ts.map