@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
14 lines • 460 B
TypeScript
import { default as BlockPosition } from '../../world/BlockPosition';
import { default as DataPacket } from './DataPacket';
export interface ChunkCoord {
x: number;
z: number;
}
export default class NetworkChunkPublisherUpdatePacket extends DataPacket {
static NetID: number;
position: BlockPosition;
radius: number;
savedChunks: ChunkCoord[];
encodePayload(): void;
}
//# sourceMappingURL=NetworkChunkPublisherUpdatePacket.d.ts.map