@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
25 lines • 675 B
TypeScript
import { default as Device } from '../../utils/Device';
import { default as Skin } from '../../utils/skin/Skin';
import { default as DataPacket } from './DataPacket';
export default class LoginPacket extends DataPacket {
static NetID: number;
/**
* The client's xbox live ID.
*/
XUID: string;
identity: string;
/**
* The client's username.
*/
displayName: string;
protocol: number;
identityPublicKey: string;
clientRandomId: number;
serverAddress: string;
languageCode: string;
device: Device;
skin: Skin;
decodePayload(): void;
encodePayload(): void;
}
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