@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
10 lines • 315 B
TypeScript
import { default as DataPacket } from './DataPacket';
export default class ActorFallPacket extends DataPacket {
static NetID: number;
runtimeEntityId: bigint;
fallDistance: number;
inVoid: boolean;
decodePayload(): void;
encodePayload(): void;
}
//# sourceMappingURL=ActorFallPacket.d.ts.map