@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
9 lines • 606 B
TypeScript
import { default as Server } from '../../Server';
import { default as RequestNetworkSettingsPacket } from '../packet/RequestNetworkSettingsPacket';
import { default as PreLoginPacketHandler } from './PreLoginPacketHandler';
import { default as ClientConnection } from '../ClientConnection';
export default class RequestNetworkSettingsHandler implements PreLoginPacketHandler<RequestNetworkSettingsPacket> {
static NetID: number;
handle(packet: RequestNetworkSettingsPacket, _server: Server, connection: ClientConnection): Promise<void>;
}
//# sourceMappingURL=RequestNetworkSettingsHandler.d.ts.map