@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
9 lines • 524 B
TypeScript
import { default as PacketHandler } from './PacketHandler';
import { PlayerSession } from '../../';
import { default as RequestChunkRadiusPacket } from '../packet/RequestChunkRadiusPacket';
import { default as Server } from '../../Server';
export default class RequestChunkRadiusHandler implements PacketHandler<RequestChunkRadiusPacket> {
static NetID: number;
handle(packet: RequestChunkRadiusPacket, server: Server, session: PlayerSession): Promise<void>;
}
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