@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
9 lines • 488 B
TypeScript
import { PlayerSession } from '../../';
import { default as Server } from '../../Server';
import { default as PlayerActionPacket } from '../packet/PlayerActionPacket';
import { default as PacketHandler } from './PacketHandler';
export default class PlayerActionHandler implements PacketHandler<PlayerActionPacket> {
static NetID: number;
handle(packet: PlayerActionPacket, server: Server, session: PlayerSession): Promise<void>;
}
//# sourceMappingURL=PlayerActionHandler.d.ts.map