@jsprismarine/prismarine
Version:
Dedicated Minecraft Bedrock Edition server written in TypeScript
9 lines • 464 B
TypeScript
import { default as InteractPacket } from '../packet/InteractPacket';
import { PlayerSession } from '../../';
import { default as Server } from '../../Server';
import { default as PacketHandler } from './PacketHandler';
export default class InteractHandler implements PacketHandler<InteractPacket> {
static NetID: number;
handle(packet: InteractPacket, server: Server, session: PlayerSession): Promise<void>;
}
//# sourceMappingURL=InteractHandler.d.ts.map