@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
17 lines • 801 B
TypeScript
import { Logger } from '../../../logger/src/index.ts';
import { RakNetSession } from '../../../raknet/src/index.ts';
import { DataPacket, BatchPacket } from './Packets';
/**
* Act as the first connection layer, handles everything related to batching,
* queuing and encrypting of Minecraft packets in a hypotetical session.
* TODO: implement ticking, batching, queues, encryption.
*/
export default class MinecraftSession {
private readonly logger;
protected readonly rakSession: RakNetSession;
constructor(session: RakNetSession, logger: Logger);
sendBatch(batch: BatchPacket, direct?: boolean): void;
sendDataPacket<T extends DataPacket>(packet: T, comp?: boolean, direct?: boolean): Promise<void>;
forceDisconnect(): void;
}
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