@jsprismarine/prismarine
Version:
Dedicated Minecraft Bedrock Edition server written in TypeScript
13 lines • 414 B
TypeScript
import { Event } from '../Event';
import { default as Player } from '../../Player';
/**
* Fired as the player's gamemode is changed
*/
export default class PlayerSetGamemodeEvent extends Event {
private readonly player;
private readonly gamemode;
constructor(player: Player, gamemode: number);
getPlayer(): Player;
getGamemode(): number;
}
//# sourceMappingURL=PlayerSetGamemodeEvent.d.ts.map