@jsprismarine/prismarine
Version:
Dedicated Minecraft Bedrock Edition server written in TypeScript
13 lines • 496 B
TypeScript
import { default as Player } from '../../Player';
import { default as ContainerEntry } from '../../inventory/ContainerEntry';
import { Entity } from '../Entity';
export declare class Item extends Entity {
static MOB_ID: string;
private item?;
constructor({ item, ...options }: ConstructorParameters<typeof Entity>[0] & {
item?: ContainerEntry;
});
sendSpawn(player?: Player): Promise<void>;
update(tick: number): Promise<void>;
}
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