@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
24 lines (18 loc) • 1.34 kB
JavaScript
;
Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
const command_Command = require('./Command.cjs.cjs');
const command_CommandArguments = require('./CommandArguments.cjs.cjs');
const command_CommandManager = require('./CommandManager.cjs.cjs');
const command_Commands = require('./Commands.cjs.cjs');
exports.Command = command_Command.Command;
exports.BooleanArgumentCommand = command_CommandArguments.BooleanArgumentCommand;
exports.CommandArgument = command_CommandArguments.CommandArgument;
exports.CommandArgumentCommand = command_CommandArguments.CommandArgumentCommand;
exports.CommandArgumentEntity = command_CommandArguments.CommandArgumentEntity;
exports.CommandArgumentGamemode = command_CommandArguments.CommandArgumentGamemode;
exports.CommandArgumentMob = command_CommandArguments.CommandArgumentMob;
exports.CommandArgumentPosition = command_CommandArguments.CommandArgumentPosition;
exports.PlayerArgumentCommand = command_CommandArguments.PlayerArgumentCommand;
exports.CommandManager = command_CommandManager.CommandManager;
exports.Commands = command_Commands;
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