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@jsprismarine/prismarine

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Dedicated Minecraft Bedrock Edition server written in TypeScript

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import { CommandContext, StringReader, Suggestions } from '../../../brigadier/src/index.ts'; import { default as CommandParameter, CommandParameterFlags } from '../network/type/CommandParameter'; import { Vector3 } from '../../../math/src/index.ts'; import { default as Player } from '../Player'; import { default as Server } from '../Server'; export declare abstract class CommandArgument { getReadableType(): string; getParameters(server: Server): Set<CommandParameter> | undefined; } export declare class CommandArgumentGamemode implements CommandArgument { private name; private optional; private flags; private postfix; constructor(data?: { name?: string; optional?: boolean; flags?: CommandParameterFlags; postfix?: string; }); parse(reader: StringReader, _context: CommandContext<Player>): import('../../../minecraft/src/index.ts').GametypeName; listSuggestions(_context: any, _builder: any): Promise<Suggestions>; getExamples(): string[]; getReadableType(): string; getParameters(): Set<CommandParameter>; } export declare class CommandArgumentMob implements CommandArgument { private name; private optional; private flags; private postfix; constructor(data?: { name?: string; optional?: boolean; flags?: CommandParameterFlags; postfix?: string; }); parse(reader: StringReader, _context: CommandContext<Player>): string; listSuggestions(_context: any, _builder: any): Promise<Suggestions>; getExamples(): never[]; getReadableType(): string; getParameters(): Set<CommandParameter>; } export declare class CommandArgumentEntity implements CommandArgument { private name; private optional; private flags; private postfix; constructor(data?: { name?: string; optional?: boolean; flags?: CommandParameterFlags; postfix?: string; }); parse(reader: StringReader, context: CommandContext<Player>): import('..').Entity[] | (Player | null)[]; getReadableType(): string; getParameters(): Set<CommandParameter>; } export declare class CommandArgumentPosition extends Vector3 implements CommandArgument { private name; private optional; private flags; private postfix; constructor(data?: { name?: string; optional?: boolean; flags?: CommandParameterFlags; postfix?: string; }); parse(reader: StringReader, context: CommandContext<Player>): this; getReadableType(): string; getParameters(): Set<CommandParameter>; } export declare class CommandArgumentCommand implements CommandArgument { private name; private optional; private flags; private postfix; constructor(data?: { name?: string; optional?: boolean; flags?: CommandParameterFlags; postfix?: string; }); parse(reader: StringReader, _context: CommandContext<Player>): string; getReadableType(): string; getParameters(): Set<CommandParameter>; } export declare class BooleanArgumentCommand implements CommandArgument { private name; private optional; private flags; private postfix; constructor(data?: { name?: string; optional?: boolean; flags?: CommandParameterFlags; postfix?: string; }); parse(reader: StringReader, _context: CommandContext<Player>): boolean; getReadableType(): string; getParameters(): Set<CommandParameter>; } export declare class PlayerArgumentCommand implements CommandArgument { private name; private optional; private flags; private postfix; constructor(data?: { name?: string; optional?: boolean; flags?: CommandParameterFlags; postfix?: string; }); parse(reader: StringReader, _context: CommandContext<Player>): string; getReadableType(): string; getParameters(server: Server): Set<CommandParameter>; } //# sourceMappingURL=CommandArguments.d.ts.map