@jsprismarine/prismarine
Version:
Dedicated Minecraft Bedrock Edition server written in TypeScript
119 lines • 4.03 kB
TypeScript
import { CommandContext, StringReader, Suggestions } from '../../../brigadier/src/index.ts';
import { default as CommandParameter, CommandParameterFlags } from '../network/type/CommandParameter';
import { Vector3 } from '../../../math/src/index.ts';
import { default as Player } from '../Player';
import { default as Server } from '../Server';
export declare abstract class CommandArgument {
getReadableType(): string;
getParameters(server: Server): Set<CommandParameter> | undefined;
}
export declare class CommandArgumentGamemode implements CommandArgument {
private name;
private optional;
private flags;
private postfix;
constructor(data?: {
name?: string;
optional?: boolean;
flags?: CommandParameterFlags;
postfix?: string;
});
parse(reader: StringReader, _context: CommandContext<Player>): import('../../../minecraft/src/index.ts').GametypeName;
listSuggestions(_context: any, _builder: any): Promise<Suggestions>;
getExamples(): string[];
getReadableType(): string;
getParameters(): Set<CommandParameter>;
}
export declare class CommandArgumentMob implements CommandArgument {
private name;
private optional;
private flags;
private postfix;
constructor(data?: {
name?: string;
optional?: boolean;
flags?: CommandParameterFlags;
postfix?: string;
});
parse(reader: StringReader, _context: CommandContext<Player>): string;
listSuggestions(_context: any, _builder: any): Promise<Suggestions>;
getExamples(): never[];
getReadableType(): string;
getParameters(): Set<CommandParameter>;
}
export declare class CommandArgumentEntity implements CommandArgument {
private name;
private optional;
private flags;
private postfix;
constructor(data?: {
name?: string;
optional?: boolean;
flags?: CommandParameterFlags;
postfix?: string;
});
parse(reader: StringReader, context: CommandContext<Player>): import('..').Entity[] | (Player | null)[];
getReadableType(): string;
getParameters(): Set<CommandParameter>;
}
export declare class CommandArgumentPosition extends Vector3 implements CommandArgument {
private name;
private optional;
private flags;
private postfix;
constructor(data?: {
name?: string;
optional?: boolean;
flags?: CommandParameterFlags;
postfix?: string;
});
parse(reader: StringReader, context: CommandContext<Player>): this;
getReadableType(): string;
getParameters(): Set<CommandParameter>;
}
export declare class CommandArgumentCommand implements CommandArgument {
private name;
private optional;
private flags;
private postfix;
constructor(data?: {
name?: string;
optional?: boolean;
flags?: CommandParameterFlags;
postfix?: string;
});
parse(reader: StringReader, _context: CommandContext<Player>): string;
getReadableType(): string;
getParameters(): Set<CommandParameter>;
}
export declare class BooleanArgumentCommand implements CommandArgument {
private name;
private optional;
private flags;
private postfix;
constructor(data?: {
name?: string;
optional?: boolean;
flags?: CommandParameterFlags;
postfix?: string;
});
parse(reader: StringReader, _context: CommandContext<Player>): boolean;
getReadableType(): string;
getParameters(): Set<CommandParameter>;
}
export declare class PlayerArgumentCommand implements CommandArgument {
private name;
private optional;
private flags;
private postfix;
constructor(data?: {
name?: string;
optional?: boolean;
flags?: CommandParameterFlags;
postfix?: string;
});
parse(reader: StringReader, _context: CommandContext<Player>): string;
getReadableType(): string;
getParameters(server: Server): Set<CommandParameter>;
}
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