@jsprismarine/prismarine
Version:
Dedicated Minecraft Bedrock Edition server written in TypeScript
32 lines • 913 B
TypeScript
import { default as Console } from '../Console';
import { default as Player } from '../Player';
export declare enum ChatType {
RAW = 0,
CHAT = 1,
TRANSLATION = 2,
SYSTEM = 6,
ANNOUNCEMENT = 8
}
export declare class Chat {
private readonly channel;
private readonly sender;
private readonly message;
private readonly parameters;
private readonly needsTranslation;
private readonly type;
constructor({ channel, message, needsTranslation, parameters, sender, type }: {
channel?: string;
message: string;
needsTranslation?: boolean;
parameters?: string[];
sender: Player | Console;
type?: ChatType;
});
getChannel(): string;
getSender(): Player | Console;
getMessage(): string;
getParameters(): string[];
isNeedsTranslation(): boolean;
getType(): ChatType;
}
//# sourceMappingURL=Chat.d.ts.map