@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
25 lines (19 loc) • 1.11 kB
JavaScript
;
Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
const block_Block = require('./Block.cjs.cjs');
const block_BlockIdsType = require('./BlockIdsType.cjs.cjs');
const block_BlockMappings = require('./BlockMappings.cjs.cjs');
const block_BlockToolType = require('./BlockToolType.cjs.cjs');
const block_Flowable = require('./Flowable.cjs.cjs');
const block_Liquid = require('./Liquid.cjs.cjs');
const block_Solid = require('./Solid.cjs.cjs');
const block_Blocks = require('./Blocks.cjs.cjs');
exports.Block = block_Block.Block;
exports.BlockIdsType = block_BlockIdsType.BlockIdsType;
exports.BlockMappings = block_BlockMappings.BlockMappings;
exports.BlockToolType = block_BlockToolType.BlockToolType;
exports.Flowable = block_Flowable.Flowable;
exports.Liquid = block_Liquid.Liquid;
exports.Solid = block_Solid.Solid;
exports.Blocks = block_Blocks;
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