@jsprismarine/prismarine
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Dedicated Minecraft Bedrock Edition server written in TypeScript
13 lines • 546 B
TypeScript
import { Block } from '../Block';
import { BlockIdsType } from '../BlockIdsType';
import { Item } from '../../item/Item';
import { default as Server } from '../../Server';
import { default as Transparent } from '../Transparent';
export default class Glass extends Transparent {
constructor(name?: string, id?: BlockIdsType);
/**
* Glass doesn't drop anything unless it's broken by silk touch
*/
getDropsForCompatibleTool(_item: Item | null, _server: Server): Array<Block | Item | null>;
}
//# sourceMappingURL=Glass.d.ts.map