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@jsprismarine/prismarine

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Dedicated Minecraft Bedrock Edition server written in TypeScript

15 lines 490 B
import { Block } from './Block'; import { Item } from '../item/Item'; import { default as Server } from '../Server'; /** * Liquid blocks (eg. Water, Still Water, Lava, Still Lava) */ export declare class Liquid extends Block { getHardness(): number; getDropsForCompatibleTool(_item: Item, _server: Server): never[]; canBeFlowedInto(): boolean; isBreakable(): boolean; isSolid(): boolean; isPartOfCreativeInventory(): boolean; } //# sourceMappingURL=Liquid.d.ts.map