@jsprismarine/nbt
Version:
Minecraft: Bedrock Edition NBT parser/writer
31 lines • 1.43 kB
TypeScript
import { default as BinaryStream } from '@jsprismarine/jsbinaryutils';
import { ByteOrder } from './ByteOrder';
import { default as ByteVal } from './types/ByteVal';
import { default as DoubleVal } from './types/DoubleVal';
import { default as FloatVal } from './types/FloatVal';
import { default as LongVal } from './types/LongVal';
import { default as NumberVal } from './types/NumberVal';
import { default as ShortVal } from './types/ShortVal';
import { default as StringVal } from './types/StringVal';
export default class NBTStreamReader {
protected input: BinaryStream;
protected byteOrder: ByteOrder;
private useVarint;
private allocateLimit;
protected constructor(input: any, byteOrder: ByteOrder);
isUsingVarint(): boolean;
setUseVarint(useVarint: boolean): void;
setAllocateLimit(allocateLimit: number): void;
protected readByteValue(): ByteVal;
protected readStringValue(): StringVal;
protected readShortValue(): ShortVal;
protected readIntValue(): NumberVal;
protected readLongValue(): LongVal;
protected readFloatValue(): FloatVal;
protected readDoubleValue(): DoubleVal;
protected readByteArrayValue(): Buffer;
protected readIntArrayValue(): number[];
protected expectInput(remaining: number, message: string, alterAllocationLimit?: boolean): void;
alterAllocationLimit(remaining: number): void;
}
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