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@jlenon7/zedjs

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Riot API Library for NodeJS

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import { BannedChampion } from '../matches/match/match-teams-bans.dto' import { ObserverDTO } from './Observer.dto' import { ParticipantDTO } from './Participant.dto' export class FeaturedGameInfo { /** * The ID of the game */ gameId: number /** * The game start time represented in epoch milliseconds */ gameStartTime: number /** * The ID of the platform on which the game is being played */ platformId: string /** * The game mode (Legal values: CLASSIC, ODIN, ARAM, TUTORIAL, ONEFORALL, ASCENSION, FIRSTBLOOD, KINGPORO) */ gameMode: string /** * The ID of the map */ mapId: number /** * The game type (Legal values: CUSTOM_GAME, MATCHED_GAME, TUTORIAL_GAME) */ gameType: string /** * Banned champion information */ bannedChampions: BannedChampion[] /** * The observer information */ observers: ObserverDTO /** * The participant information */ participants: ParticipantDTO[] /** * The amount of time in seconds that has passed since the game started */ gameLength: number /** * The queue type (queue types are documented on the Game Constants page) */ gameQueueConfigId: number }