@jlenon7/zedjs
Version:
Riot API Library for NodeJS
51 lines (49 loc) • 1.08 kB
text/typescript
import { BannedChampion } from '../matches/match/match-teams-bans.dto'
import { ObserverDTO } from './Observer.dto'
import { CurrentGameParticipantDTO } from './current-game-participant.dto'
export class CurrentGameInfoDTO {
/**
* The ID of the game
*/
gameId: number
/**
* The game start time represented in epoch milliseconds
*/
gameStartTime: number
/**
* The ID of the platform on which the game is being played
*/
platformId: string
/**
* The game mode
*/
gameMode: string
/**
* The ID of the map
*/
mapId: number
/**
* The game type
*/
gameType: string
/**
* Banned champion information
*/
bannedChampions: BannedChampion[]
/**
* The observer information
*/
observers: ObserverDTO
/**
* The participant information
*/
participants: CurrentGameParticipantDTO[]
/**
* The amount of time in seconds that has passed since the game started
*/
gameLength: number
/**
* The queue type (queue types are documented on the Game Constants page)
*/
gameQueueConfigId: number
}