UNPKG

@jlenon7/zedjs

Version:

Riot API Library for NodeJS

69 lines (67 loc) 1.58 kB
import { BannedChampion } from './match-teams-bans.dto' export class MatchTeamsDto { /** * Flag indicating whether or not the team scored the first Dragon kill. */ firstDragon: boolean /** * Flag indicating whether or not the team destroyed the first inhibitor. */ firstInhibitor: boolean /** * If match queueId has a draft, contains banned champion data, otherwise empty. */ bans: BannedChampion[] /** * Number of times the team killed Baron. */ baronKills: number /** * Flag indicating whether or not the team scored the first Rift Herald kill. */ firstRiftHerald: boolean /** * Flag indicating whether or not the team scored the first Baron kill. */ firstBaron: boolean /** * Number of times the team killed Rift Herald */ riftHeraldKills: number /** * Flag indicating whether or not the team scored the first blood. */ firstBlood: boolean /** * 100 for blue side. 200 for red side. */ teamId: number /** * Flag indicating whether or not the team destroyed the first tower. */ firstTower: boolean /** * Number of times the team killed Vilemaw. */ vilemawKills: number /** * Number of inhibitors the team destroyed. */ inhibitorKills: number /** * Number of towers the team destroyed. */ towerKills: number /** * For Dominion matches, specifies the points the team had at game end. */ dominionVictoryScore: number /** * Boolean win */ win: boolean /** * Number of times the team killed Dragon. */ dragonKills: number }