@jlenon7/zedjs
Version:
Riot API Library for NodeJS
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text/typescript
import { BannedChampion } from './match-teams-bans.dto'
export class MatchTeamsDto {
/**
* Flag indicating whether or not the team scored the first Dragon kill.
*/
firstDragon: boolean
/**
* Flag indicating whether or not the team destroyed the first inhibitor.
*/
firstInhibitor: boolean
/**
* If match queueId has a draft, contains banned champion data, otherwise empty.
*/
bans: BannedChampion[]
/**
* Number of times the team killed Baron.
*/
baronKills: number
/**
* Flag indicating whether or not the team scored the first Rift Herald kill.
*/
firstRiftHerald: boolean
/**
* Flag indicating whether or not the team scored the first Baron kill.
*/
firstBaron: boolean
/**
* Number of times the team killed Rift Herald
*/
riftHeraldKills: number
/**
* Flag indicating whether or not the team scored the first blood.
*/
firstBlood: boolean
/**
* 100 for blue side. 200 for red side.
*/
teamId: number
/**
* Flag indicating whether or not the team destroyed the first tower.
*/
firstTower: boolean
/**
* Number of times the team killed Vilemaw.
*/
vilemawKills: number
/**
* Number of inhibitors the team destroyed.
*/
inhibitorKills: number
/**
* Number of towers the team destroyed.
*/
towerKills: number
/**
* For Dominion matches, specifies the points the team had at game end.
*/
dominionVictoryScore: number
/**
* Boolean win
*/
win: boolean
/**
* Number of times the team killed Dragon.
*/
dragonKills: number
}