@jlenon7/zedjs
Version:
Riot API Library for NodeJS
75 lines (74 loc) • 1.19 kB
text/typescript
export enum GameModes {
/**
* Classic Summoner's Rift and Twisted Treeline games
*/
CLASSIC = 'CLASSIC',
/**
* Dominion/Crystal Scar games
*/
ODIN = 'ODIN',
/**
* ARAM games
*/
ARAM = 'ARAM',
/**
* Tutorial games
*/
TUTORIAL = 'TUTORIAL',
/**
* URF games
*/
URF = 'URF',
/**
* Doom Bot games
*/
DOOMBOTSTEEMO = 'DOOMBOTSTEEMO',
/**
* One for All games
*/
ONEFORALL = 'ONEFORALL',
/**
* Ascension games
*/
ASCENSION = 'ASCENSION',
/**
* Snowdown Showdown games
*/
FIRSTBLOOD = 'FIRSTBLOOD',
/**
* Legend of the Poro King games
*/
KINGPORO = 'KINGPORO',
/**
* Nexus Siege games
*/
SIEGE = 'SIEGE',
/**
* Blood Hunt Assassin games
*/
ASSASSINATE = 'ASSASSINATE',
/**
* All Random Summoner's Rift games
*/
ARSR = 'ARSR',
/**
* Dark Star: Singularity games
*/
DARKSTAR = 'DARKSTAR',
/**
* Star Guardian Invasion games
*/
STARGUARDIAN = 'STARGUARDIAN',
/**
* PROJECT: Hunters games
*/
PROJECT = 'PROJECT',
/**
* Nexus Blitz games
*/
GAMEMODEX = 'GAMEMODEX',
/**
* Odyssey: Extraction games
*/
ODYSSEY = 'ODYSSEY'
}