UNPKG

@jlenon7/zedjs

Version:

Riot API Library for NodeJS

50 lines (49 loc) 1.3 kB
import { BannedChampion } from '../matches/match/match-teams-bans.dto'; import { ObserverDTO } from './Observer.dto'; import { ParticipantDTO } from './Participant.dto'; export declare class FeaturedGameInfo { /** * The ID of the game */ gameId: number; /** * The game start time represented in epoch milliseconds */ gameStartTime: number; /** * The ID of the platform on which the game is being played */ platformId: string; /** * The game mode (Legal values: CLASSIC, ODIN, ARAM, TUTORIAL, ONEFORALL, ASCENSION, FIRSTBLOOD, KINGPORO) */ gameMode: string; /** * The ID of the map */ mapId: number; /** * The game type (Legal values: CUSTOM_GAME, MATCHED_GAME, TUTORIAL_GAME) */ gameType: string; /** * Banned champion information */ bannedChampions: BannedChampion[]; /** * The observer information */ observers: ObserverDTO; /** * The participant information */ participants: ParticipantDTO[]; /** * The amount of time in seconds that has passed since the game started */ gameLength: number; /** * The queue type (queue types are documented on the Game Constants page) */ gameQueueConfigId: number; }