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@jlenon7/zedjs

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Riot API Library for NodeJS

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import { MatchParticipantsStatsDto } from './match-participants-stats.dto'; import { MatchParticipantsRuneDto } from './match-participants-rune.dto'; import { MatchParticipantsTimelineDto } from './match-participants-timeline.dto'; import { MatchParticipantsMasteryDto } from './match-participants-mastery.dto'; /** * Participant */ export declare class MatchParticipantDTO { /** * Participant statistics. */ stats: MatchParticipantsStatsDto; /** * Participant id */ participantId: number; /** * List of legacy Rune information. Not included for matches played with Runes Reforged. */ runes: MatchParticipantsRuneDto[]; /** * Participant timeline data. */ timeline: MatchParticipantsTimelineDto; /** * 100 for blue side. 200 for red side. */ teamId: number; /** * Second Summoner Spell id. */ spell2Id: number; /** * List of legacy Mastery information. Not included for matches played with Runes Reforged. */ masteries: MatchParticipantsMasteryDto; /** * Highest ranked tier achieved for the previous season in a specific subset of queueIds, if any, otherwise null.Used to display border in game loading screen. Please refer to the Ranked Info documentation. (Legal values: CHALLENGER, MASTER, DIAMOND, PLATINUM, GOLD, SILVER, BRONZE, UNRANKED) */ highestAchievedSeasonTier: string; /** * First Summoner Spell id. */ spell1Id: number; /** * Champion id */ championId: number; }