@jeremyckahn/farmhand
Version:
A farming game
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text/typescript
import { testItem } from '../test-utils/index.js'
import { season } from '../enums.js'
import { getSeasonalDemandStatus } from './getSeasonalDemandStatus.js'
describe('getSeasonalDemandStatus', () => {
test('returns null when the item has no demand seasons configured', () => {
const item = testItem()
expect(getSeasonalDemandStatus(item, season.SPRING)).toBeNull()
})
test('returns HIGH when the current season is a high demand season', () => {
const item = testItem({ highDemandSeasons: [season.SUMMER] })
expect(getSeasonalDemandStatus(item, season.SUMMER)).toEqual('HIGH')
})
test('returns LOW when the current season is a low demand season', () => {
const item = testItem({ lowDemandSeasons: [season.WINTER] })
expect(getSeasonalDemandStatus(item, season.WINTER)).toEqual('LOW')
})
test('returns null when the current season matches neither list', () => {
const item = testItem({
highDemandSeasons: [season.SUMMER],
lowDemandSeasons: [season.WINTER],
})
expect(getSeasonalDemandStatus(item, season.SPRING)).toBeNull()
})
})