@jeremyckahn/farmhand
Version:
A farming game
19 lines (16 loc) • 428 B
JavaScript
import { itemType } from '../../enums.js'
import { COAL_SPAWN_CHANCE } from '../../constants.js'
const { freeze } = Object
/**
* @property farmhand.module:items.coal
* @type {farmhand.item}
*/
export const coal = freeze({
description: 'A piece of coal.',
doesPriceFluctuate: false,
id: 'coal',
name: 'Coal',
type: /** @type {farmhand.itemType} */ (itemType.FUEL),
spawnChance: COAL_SPAWN_CHANCE,
value: 2,
})