@jeremyckahn/farmhand
Version:
A farming game
29 lines (22 loc) • 742 B
text/typescript
import { itemsMap } from '../data/maps.js'
import { getFinalCropItemFromSeedItem } from './getFinalCropItemFromSeedItem.js'
export function getCropsAvailableToFerment(
levelEntitlements: farmhand.levelEntitlements
): farmhand.item[] {
const cropsAvailableToFerment = Object.keys(levelEntitlements.items).reduce(
(acc: farmhand.item[], itemId: string) => {
const finalCropItemFromSeedItem = getFinalCropItemFromSeedItem(
itemsMap[itemId]
)
if (
finalCropItemFromSeedItem &&
Number.isFinite(finalCropItemFromSeedItem.daysToFerment)
) {
acc.push(finalCropItemFromSeedItem)
}
return acc
},
[] as Array<farmhand.item>
)
return cropsAvailableToFerment
}