@jeremyckahn/farmhand
Version:
A farming game
31 lines (24 loc) • 615 B
text/typescript
import { getPlotContentType } from '../../utils/getPlotContentType.js'
import { itemType } from '../../enums.js'
import { modifyFieldPlotAt } from './modifyFieldPlotAt.js'
export const waterPlot = (
state: farmhand.state,
x: number,
y: number
): farmhand.state => {
const plotContent = state.field[y][x]
const canBeWatered =
plotContent && getPlotContentType(plotContent) === itemType.CROP
if (!canBeWatered) {
return state
}
return modifyFieldPlotAt(state, x, y, crop => {
if (!crop) {
return crop
}
return {
...crop,
wasWateredToday: true,
}
})
}